MA 575 Digital Communications Design I
Pre/co-requisite: MA 500 or MA 501 or MA 800
Offered annually 3 credits
Offered annually 3 creditsAn intermediate level digital design class using Adobe Photoshop. Students will learn and work with communication design principles and studio techniques for print, web and screen. Illustration, graphics photo-illustration, typography, layout and image manipulation techniques are explored alongside intermediate-to-advanced techniques in Photoshop. Students will create a digital portfolio of design projects.
MA 576 Motion Graphics Production
Prerequisites: MA 575
Offered annually 3 credits
An introductory level class in designing and creating 2D Motion Graphics for video, web and multimedia using Adobe After-Effects. Students learn and work with motion graphics principles and techniques for logo design, broadcast design, compositing of graphics and video elements, integration of manipulation and Special EFX.
MA 577 3D Computer Graphics
Prerequisites: MA 575
Offered annually 3 credits
An introductory level workshop in 3D modeling, surfacing, texturing, rendering, special effects and basic digital cinematography employing the latest 3D software and hardware technology. All aspects of 3D production are surveyed. Students create 3D objects and scenes for output to print and screen.
MA 578 Interactive Media Production
Prerequisites: MA 575
Offered annually 3 credits
An introductory level class in interactive multimedia production for the web and other interactive media, using Adobe Dreamweaver software and tools. Students learn and work with basic interactive design, content creation, authoring, scripting and publishing for the web. Integration of animation, video, audio and scripts is covered alongside basic web page design. Special emphasis is placed on the development of rich media interactive content.
MA 675 Digital Sculpture
Prerequisite: MA 575 and MA 577
Offered on occasion, 3 credits
An advanced studio class in 3D modelling, designed to further explore the aesthetics and processes of sculptural forms for the screen and physical dimensional output. Students will learn and work with high-end 3D software for the creation of complex geometric and organic objects. The class will cover the technical principals and creative processes of solid modeling for 3D rapid prototyping, modeling for animation deformation, and modeling for high-resolution rendering.
MA 676 3D Computer Animation I
Prerequisite: MA 577
Offered annually 3 credits
Introductory level class in 3D computer animation for Video, Film, games, the stage and the web. Using high-end professional software, students learn and work with basic Motion Graphics, Character Animation, Logo Animation, Special Effects, 3D Animation for Live Action and Visualization.
MA 677 CGI Portfolio
Prerequisite: MA 575
Offered on occasion 3 credits
This is an advanced CG Portfolio class designed for senor or graduating students interested in creating a comprehensive self-promotional package across all media. Students will work on and create self-promotional materials for print, video, web, mobile media and online professional networking/art websites. Class presentation, critiques and creative activities are designed to bring about continued improvements on self-promotional concepts, designs and project production throughout the semester. Students are encouraged to focus on the output media that best fits the specialization. Students work and complete print, web and DVD portfolios.
MA 678 Intro to Motion Capture
Pre/co-requisite: MA 575
Offered on occasion, 3 credits
Motion capture technology is increasingly becoming a crucial element in movie making, video games, live performance, biomechanics, and other fields of science. This course provides an introduction motion capture for animation and performance purposes. While using a Vicon-based optical tracking system for capturing motion data, students learn how to optimize data capture sessions, post-capture processing and basic character animation using AutoDesk MotionBuilder.
MA 679 Adv. 3D Character Animation
Prerequisite: MA 630
Offered on Occasion 3 credits
This course is an advanced and specialized studio Class in 3D character animation for film, Video, Web and Video Games. Character animation techniques and fundamentals of Inverse and Forward Kinemation are covered in addition to morph-based animation. Students will learn and work with Bone and Weigh Map creation for various characters, IK/FK rigging, working with keyframed posing and motion capture data.
MA 695 3D Logo Animation
Prerequisite: MA 579
Offered on occasion 3 credits
This course is an Introductory Level Class in 3D Logo Animation for Film, Video, and the Web. Students will learn basic modeling of 3D logo elements, conversion of existing 2D artwork into 3D, surfacing and lighting specifically for logos, various animation techniques used in logo animation, integration of 3D logo elements into live action film/video, digital cinematography, and special FX techniques for logo animation.
MA 696 3D Modeling I
Pre/co-requisite: MA 575
Special Fee: $55.00
Offered every Fall 3 credits
This course is an introductory level 3D modeling class using Autodesk software. Students learn basic modeling, texturing and rendering for games, video and feature film. Modeling techniques covered range form basic architecture to organics. Students interest in CGI, 3D. Motion Capture and Special Effects are strongly urged to take this class.
MA 697 Motion Capture II
Prerequisite: MA 678 or Permission of Instructor
Offered on occasion 3 credits
This course is an introductory level 3D modeling class using Autodesk software. Students learn basic modeling, texturing and rendering for games, video and feature film. Modeling techniques covered range from basic architecture to organics. Students interest in CGI, 3D. Motion Capture and Special Effects are strongly urged to take this class.
MA 698 3D CG Special Topics
Prerequisite: MA 678
Offered on occasion, 3 credits
This course is a 3D special topics class that includes a variety of related areas.
MA 587 Convergent Visual Storytelling
Prerequisite: MA 555 or MA 556
Offered on occasion 3 credits
Visual Storytelling is an essential skill for artists working in creative arenas. This class explores the many convergent avenues used to develop a story using visual media. Students work on extended projects in photographic, film and multi-media fields. Topics include: Shadow Theater, Documentary, Photo Essay, Mixed Media, Computer Art, Performance, Outdoor Murals and Graphic Art Campaigns. Guest artists are invited to share their work.